init
This commit is contained in:
42
.gitignore
vendored
Normal file
42
.gitignore
vendored
Normal file
@@ -0,0 +1,42 @@
|
||||
.gradle
|
||||
build/
|
||||
!gradle/wrapper/gradle-wrapper.jar
|
||||
!**/src/main/**/build/
|
||||
!**/src/test/**/build/
|
||||
|
||||
### IntelliJ IDEA ###
|
||||
.idea/modules.xml
|
||||
.idea/jarRepositories.xml
|
||||
.idea/compiler.xml
|
||||
.idea/libraries/
|
||||
*.iws
|
||||
*.iml
|
||||
*.ipr
|
||||
out/
|
||||
!**/src/main/**/out/
|
||||
!**/src/test/**/out/
|
||||
|
||||
### Eclipse ###
|
||||
.apt_generated
|
||||
.classpath
|
||||
.factorypath
|
||||
.project
|
||||
.settings
|
||||
.springBeans
|
||||
.sts4-cache
|
||||
bin/
|
||||
!**/src/main/**/bin/
|
||||
!**/src/test/**/bin/
|
||||
|
||||
### NetBeans ###
|
||||
/nbproject/private/
|
||||
/nbbuild/
|
||||
/dist/
|
||||
/nbdist/
|
||||
/.nb-gradle/
|
||||
|
||||
### VS Code ###
|
||||
.vscode/
|
||||
|
||||
### Mac OS ###
|
||||
.DS_Store
|
||||
10
.idea/.gitignore
generated
vendored
Normal file
10
.idea/.gitignore
generated
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
# Default ignored files
|
||||
/shelf/
|
||||
/workspace.xml
|
||||
# Editor-based HTTP Client requests
|
||||
/httpRequests/
|
||||
# Environment-dependent path to Maven home directory
|
||||
/mavenHomeManager.xml
|
||||
# Datasource local storage ignored files
|
||||
/dataSources/
|
||||
/dataSources.local.xml
|
||||
6
.idea/copilot.data.migration.ask2agent.xml
generated
Normal file
6
.idea/copilot.data.migration.ask2agent.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Ask2AgentMigrationStateService">
|
||||
<option name="migrationStatus" value="COMPLETED" />
|
||||
</component>
|
||||
</project>
|
||||
16
.idea/gradle.xml
generated
Normal file
16
.idea/gradle.xml
generated
Normal file
@@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="GradleSettings">
|
||||
<option name="linkedExternalProjectsSettings">
|
||||
<GradleProjectSettings>
|
||||
<option name="externalProjectPath" value="$PROJECT_DIR$" />
|
||||
<option name="gradleHome" value="" />
|
||||
<option name="modules">
|
||||
<set>
|
||||
<option value="$PROJECT_DIR$" />
|
||||
</set>
|
||||
</option>
|
||||
</GradleProjectSettings>
|
||||
</option>
|
||||
</component>
|
||||
</project>
|
||||
10
.idea/misc.xml
generated
Normal file
10
.idea/misc.xml
generated
Normal file
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ExternalStorageConfigurationManager" enabled="true" />
|
||||
<component name="FrameworkDetectionExcludesConfiguration">
|
||||
<file type="web" url="file://$PROJECT_DIR$" />
|
||||
</component>
|
||||
<component name="ProjectRootManager" version="2" languageLevel="JDK_21" default="true" project-jdk-name="21" project-jdk-type="JavaSDK">
|
||||
<output url="file://$PROJECT_DIR$/out" />
|
||||
</component>
|
||||
</project>
|
||||
6
.idea/vcs.xml
generated
Normal file
6
.idea/vcs.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
17
build.gradle.kts
Normal file
17
build.gradle.kts
Normal file
@@ -0,0 +1,17 @@
|
||||
plugins {
|
||||
id("java")
|
||||
}
|
||||
|
||||
group = "fyi.tiko"
|
||||
version = "0.1.0-SNAPSHOT"
|
||||
|
||||
repositories {
|
||||
maven {
|
||||
name = "papermc"
|
||||
url = uri("https://repo.papermc.io/repository/maven-public/")
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
compileOnly("io.papermc.paper:paper-api:1.21.4-R0.1-SNAPSHOT")
|
||||
}
|
||||
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
Binary file not shown.
6
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
6
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
#Tue Feb 03 19:33:13 CET 2026
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.13-bin.zip
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
234
gradlew
vendored
Normal file
234
gradlew
vendored
Normal file
@@ -0,0 +1,234 @@
|
||||
#!/bin/sh
|
||||
|
||||
#
|
||||
# Copyright © 2015-2021 the original authors.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# https://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
#
|
||||
# Gradle start up script for POSIX generated by Gradle.
|
||||
#
|
||||
# Important for running:
|
||||
#
|
||||
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||
# noncompliant, but you have some other compliant shell such as ksh or
|
||||
# bash, then to run this script, type that shell name before the whole
|
||||
# command line, like:
|
||||
#
|
||||
# ksh Gradle
|
||||
#
|
||||
# Busybox and similar reduced shells will NOT work, because this script
|
||||
# requires all of these POSIX shell features:
|
||||
# * functions;
|
||||
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
|
||||
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
|
||||
# * compound commands having a testable exit status, especially «case»;
|
||||
# * various built-in commands including «command», «set», and «ulimit».
|
||||
#
|
||||
# Important for patching:
|
||||
#
|
||||
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||
#
|
||||
# The "traditional" practice of packing multiple parameters into a
|
||||
# space-separated string is a well documented source of bugs and security
|
||||
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||
# options in "$@", and eventually passing that to Java.
|
||||
#
|
||||
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||
# see the in-line comments for details.
|
||||
#
|
||||
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||
# Darwin, MinGW, and NonStop.
|
||||
#
|
||||
# (3) This script is generated from the Groovy template
|
||||
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# within the Gradle project.
|
||||
#
|
||||
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||
#
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
|
||||
# Resolve links: $0 may be a link
|
||||
app_path=$0
|
||||
|
||||
# Need this for daisy-chained symlinks.
|
||||
while
|
||||
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||
[ -h "$app_path" ]
|
||||
do
|
||||
ls=$( ls -ld "$app_path" )
|
||||
link=${ls#*' -> '}
|
||||
case $link in #(
|
||||
/*) app_path=$link ;; #(
|
||||
*) app_path=$APP_HOME$link ;;
|
||||
esac
|
||||
done
|
||||
|
||||
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=${0##*/}
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD=maximum
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
} >&2
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
} >&2
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "$( uname )" in #(
|
||||
CYGWIN* ) cygwin=true ;; #(
|
||||
Darwin* ) darwin=true ;; #(
|
||||
MSYS* | MINGW* ) msys=true ;; #(
|
||||
NONSTOP* ) nonstop=true ;;
|
||||
esac
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||
else
|
||||
JAVACMD=$JAVA_HOME/bin/java
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD=java
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||
case $MAX_FD in #(
|
||||
max*)
|
||||
MAX_FD=$( ulimit -H -n ) ||
|
||||
warn "Could not query maximum file descriptor limit"
|
||||
esac
|
||||
case $MAX_FD in #(
|
||||
'' | soft) :;; #(
|
||||
*)
|
||||
ulimit -n "$MAX_FD" ||
|
||||
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||
esac
|
||||
fi
|
||||
|
||||
# Collect all arguments for the java command, stacking in reverse order:
|
||||
# * args from the command line
|
||||
# * the main class name
|
||||
# * -classpath
|
||||
# * -D...appname settings
|
||||
# * --module-path (only if needed)
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if "$cygwin" || "$msys" ; then
|
||||
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
|
||||
|
||||
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
for arg do
|
||||
if
|
||||
case $arg in #(
|
||||
-*) false ;; # don't mess with options #(
|
||||
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||
[ -e "$t" ] ;; #(
|
||||
*) false ;;
|
||||
esac
|
||||
then
|
||||
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||
fi
|
||||
# Roll the args list around exactly as many times as the number of
|
||||
# args, so each arg winds up back in the position where it started, but
|
||||
# possibly modified.
|
||||
#
|
||||
# NB: a `for` loop captures its iteration list before it begins, so
|
||||
# changing the positional parameters here affects neither the number of
|
||||
# iterations, nor the values presented in `arg`.
|
||||
shift # remove old arg
|
||||
set -- "$@" "$arg" # push replacement arg
|
||||
done
|
||||
fi
|
||||
|
||||
# Collect all arguments for the java command;
|
||||
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
|
||||
# shell script including quotes and variable substitutions, so put them in
|
||||
# double quotes to make sure that they get re-expanded; and
|
||||
# * put everything else in single quotes, so that it's not re-expanded.
|
||||
|
||||
set -- \
|
||||
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||
-classpath "$CLASSPATH" \
|
||||
org.gradle.wrapper.GradleWrapperMain \
|
||||
"$@"
|
||||
|
||||
# Use "xargs" to parse quoted args.
|
||||
#
|
||||
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||
#
|
||||
# In Bash we could simply go:
|
||||
#
|
||||
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||
# set -- "${ARGS[@]}" "$@"
|
||||
#
|
||||
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||
# character that might be a shell metacharacter, then use eval to reverse
|
||||
# that process (while maintaining the separation between arguments), and wrap
|
||||
# the whole thing up as a single "set" statement.
|
||||
#
|
||||
# This will of course break if any of these variables contains a newline or
|
||||
# an unmatched quote.
|
||||
#
|
||||
|
||||
eval "set -- $(
|
||||
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||
xargs -n1 |
|
||||
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||
tr '\n' ' '
|
||||
)" '"$@"'
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
89
gradlew.bat
vendored
Normal file
89
gradlew.bat
vendored
Normal file
@@ -0,0 +1,89 @@
|
||||
@rem
|
||||
@rem Copyright 2015 the original author or authors.
|
||||
@rem
|
||||
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@rem you may not use this file except in compliance with the License.
|
||||
@rem You may obtain a copy of the License at
|
||||
@rem
|
||||
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||
@rem
|
||||
@rem Unless required by applicable law or agreed to in writing, software
|
||||
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
@rem See the License for the specific language governing permissions and
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%" == "" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if "%ERRORLEVEL%" == "0" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||
exit /b 1
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
||||
1
settings.gradle.kts
Normal file
1
settings.gradle.kts
Normal file
@@ -0,0 +1 @@
|
||||
rootProject.name = "battletowers"
|
||||
29
src/main/java/fyi/tiko/battletower/BattleTowerPlugin.java
Normal file
29
src/main/java/fyi/tiko/battletower/BattleTowerPlugin.java
Normal file
@@ -0,0 +1,29 @@
|
||||
package fyi.tiko.battletower;
|
||||
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
|
||||
/**
|
||||
* @author Tiko
|
||||
* @since 03.02.2026, 19:33
|
||||
*/
|
||||
public class BattleTowerPlugin extends JavaPlugin {
|
||||
private TowerSpawnManager spawnManager;
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
saveDefaultConfig();
|
||||
|
||||
spawnManager = new TowerSpawnManager(this);
|
||||
|
||||
getServer().getPluginManager().registerEvents(
|
||||
new ChunkPopulateListener(spawnManager),
|
||||
this
|
||||
);
|
||||
|
||||
getLogger().info("Enabled BattleTowerPlugin");
|
||||
}
|
||||
|
||||
public TowerSpawnManager spawnManager() {
|
||||
return spawnManager;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
package fyi.tiko.battletower;
|
||||
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.world.ChunkPopulateEvent;
|
||||
|
||||
/**
|
||||
* @author Tiko
|
||||
* @since 03.02.2026, 19:37
|
||||
*/
|
||||
public class ChunkPopulateListener implements Listener {
|
||||
private final TowerSpawnManager spawnManager;
|
||||
|
||||
public ChunkPopulateListener(final TowerSpawnManager spawnManager) {
|
||||
this.spawnManager = spawnManager;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void handleChunkPopulate(final ChunkPopulateEvent event) {
|
||||
spawnManager.attemptSpawn(event.getChunk());
|
||||
}
|
||||
}
|
||||
296
src/main/java/fyi/tiko/battletower/OriginalTowerGenerator.java
Normal file
296
src/main/java/fyi/tiko/battletower/OriginalTowerGenerator.java
Normal file
@@ -0,0 +1,296 @@
|
||||
package fyi.tiko.battletower;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.Chest;
|
||||
import org.bukkit.block.CreatureSpawner;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class OriginalTowerGenerator {
|
||||
|
||||
private int floor = 1;
|
||||
private int floorIterator = 0;
|
||||
private boolean topFloor;
|
||||
|
||||
public boolean generate(World world, Random random, int ix, int surfaceY, int kz) {
|
||||
|
||||
TowerType type = TowerType.COBBLE;
|
||||
|
||||
Material WALL = type.wall();
|
||||
Material FLOOR = type.floor();
|
||||
Material PILLAR = type.pillar();
|
||||
Material LIGHT = type.light();
|
||||
Material STAIRS = type.stairs();
|
||||
|
||||
int startY = surfaceY - 6;
|
||||
int maxHeight = 120;
|
||||
|
||||
floor = 1;
|
||||
|
||||
for (int builderHeight = startY; builderHeight < maxHeight; builderHeight += 7) {
|
||||
|
||||
topFloor = builderHeight + 7 >= maxHeight;
|
||||
|
||||
// ✅ FULL Forge Pattern Segment
|
||||
buildSegment(world, random, ix, builderHeight, kz,
|
||||
WALL, FLOOR, PILLAR, STAIRS);
|
||||
|
||||
// ✅ Spawner/Floor
|
||||
if (!topFloor) {
|
||||
placeSpawner(world, ix + 2, builderHeight + 6, kz + 2, random);
|
||||
placeSpawner(world, ix - 3, builderHeight + 6, kz + 2, random);
|
||||
}
|
||||
|
||||
// ✅ Chests
|
||||
placeChests(world, ix, builderHeight + 7, kz);
|
||||
|
||||
// ✅ Lights
|
||||
placeLights(world, ix, builderHeight, kz, LIGHT);
|
||||
|
||||
// ✅ Random Damage Holes (Original feel)
|
||||
randomDamage(world, random, ix, builderHeight + 5, kz, FLOOR);
|
||||
|
||||
floor++;
|
||||
}
|
||||
|
||||
// ✅ Boss Placeholder
|
||||
spawnBoss(world, ix, maxHeight, kz);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/* ========================================================= */
|
||||
|
||||
private void buildSegment(World world, Random random,
|
||||
int ix, int baseY, int kz,
|
||||
Material WALL,
|
||||
Material FLOOR,
|
||||
Material PILLAR,
|
||||
Material STAIRS) {
|
||||
|
||||
for (floorIterator = 0; floorIterator < 7; floorIterator++) {
|
||||
|
||||
if (floor == 1 && floorIterator < 4) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (int xIt = -7; xIt < 7; xIt++) {
|
||||
for (int zIt = -7; zIt < 7; zIt++) {
|
||||
|
||||
int x = ix + xIt;
|
||||
int y = baseY + floorIterator;
|
||||
int z = kz + zIt;
|
||||
|
||||
// ==== EXACT FORGE SHAPE ====
|
||||
|
||||
if (zIt == -7) {
|
||||
if (xIt > -5 && xIt < 4) {
|
||||
wallPiece(world, x, y, z, WALL);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
// Main interior
|
||||
if (zIt != -6 && zIt != -5) {
|
||||
|
||||
// Window rows excluded
|
||||
if (zIt != -4 && zIt != -3 && zIt != 2 && zIt != 3) {
|
||||
|
||||
if (zIt > -3 && zIt < 2) {
|
||||
|
||||
if (xIt != -7 && xIt != 6) {
|
||||
|
||||
if (floorIterator == 5) {
|
||||
place(world, x, y, z, FLOOR);
|
||||
} else {
|
||||
place(world, x, y, z, Material.AIR);
|
||||
}
|
||||
|
||||
} else {
|
||||
wallPiece(world, x, y, z, WALL);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
else if (zIt == 4) {
|
||||
|
||||
if (xIt != -5 && xIt != 4) {
|
||||
if (floorIterator == 5) {
|
||||
place(world, x, y, z, FLOOR);
|
||||
} else {
|
||||
place(world, x, y, z, Material.AIR);
|
||||
}
|
||||
} else {
|
||||
wallPiece(world, x, y, z, WALL);
|
||||
}
|
||||
}
|
||||
|
||||
else if (zIt == 5) {
|
||||
|
||||
if (xIt != -4 && xIt != -3 && xIt != 2 && xIt != 3) {
|
||||
|
||||
if (xIt > -3 && xIt < 2) {
|
||||
if (floorIterator == 5) {
|
||||
place(world, x, y, z, FLOOR);
|
||||
} else {
|
||||
wallPiece(world, x, y, z, WALL);
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
wallPiece(world, x, y, z, WALL);
|
||||
}
|
||||
}
|
||||
|
||||
else if (zIt == 6 && xIt > -3 && xIt < 2) {
|
||||
wallPiece(world, x, y, z, WALL);
|
||||
}
|
||||
}
|
||||
|
||||
// Window rows (-4,-3,2,3)
|
||||
else {
|
||||
|
||||
if (xIt != -6 && xIt != 5) {
|
||||
if (floorIterator == 5) {
|
||||
place(world, x, y, z, FLOOR);
|
||||
} else {
|
||||
place(world, x, y, z, Material.AIR);
|
||||
}
|
||||
} else {
|
||||
wallPiece(world, x, y, z, WALL);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Stair gap
|
||||
else {
|
||||
|
||||
if (xIt == -5 || xIt == 4) {
|
||||
wallPiece(world, x, y, z, WALL);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (zIt == -6) {
|
||||
|
||||
int stairX = (floorIterator + 1) % 7 - 3;
|
||||
|
||||
if (xIt == stairX) {
|
||||
place(world, x, y, z, STAIRS);
|
||||
} else if (xIt > -5 && xIt < 4) {
|
||||
place(world, x, y, z, Material.AIR);
|
||||
}
|
||||
}
|
||||
|
||||
if (zIt == -5) {
|
||||
wallPiece(world, x, y, z, WALL);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* ========================================================= */
|
||||
|
||||
private void wallPiece(World world, int x, int y, int z, Material wall) {
|
||||
|
||||
// Mossy pillar accents
|
||||
if ((x % 5 == 0) && (z % 5 == 0)) {
|
||||
place(world, x, y, z, Material.MOSSY_COBBLESTONE);
|
||||
} else {
|
||||
place(world, x, y, z, wall);
|
||||
}
|
||||
|
||||
// Fill base into ground
|
||||
if (floor == 1 && floorIterator == 4) {
|
||||
fillDown(world, x, y, z, wall);
|
||||
}
|
||||
}
|
||||
|
||||
private void fillDown(World world, int x, int y, int z, Material mat) {
|
||||
for (int yy = y - 1; yy > 0; yy--) {
|
||||
Block b = world.getBlockAt(x, yy, z);
|
||||
if (b.getType().isSolid()) break;
|
||||
b.setType(mat, false);
|
||||
}
|
||||
}
|
||||
|
||||
/* ========================================================= */
|
||||
|
||||
private void randomDamage(World world, Random random,
|
||||
int ix, int y, int kz, Material floorMat) {
|
||||
|
||||
if (topFloor) return;
|
||||
|
||||
int holes = floor * 2;
|
||||
|
||||
for (int i = 0; i < holes; i++) {
|
||||
|
||||
int dx = random.nextInt(10) - 5;
|
||||
int dz = random.nextInt(10) - 5;
|
||||
|
||||
if (Math.abs(dx) < 2 && Math.abs(dz) < 2) continue;
|
||||
|
||||
Block b = world.getBlockAt(ix + dx, y, kz + dz);
|
||||
|
||||
if (b.getType() == floorMat) {
|
||||
b.setType(Material.AIR, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* ================= Spawner ================= */
|
||||
|
||||
private void placeSpawner(World world, int x, int y, int z, Random random) {
|
||||
|
||||
Block b = world.getBlockAt(x, y, z);
|
||||
b.setType(Material.SPAWNER);
|
||||
|
||||
CreatureSpawner spawner = (CreatureSpawner) b.getState();
|
||||
spawner.setSpawnedType(EntityType.ZOMBIE);
|
||||
spawner.update();
|
||||
}
|
||||
|
||||
/* ================= Loot ================= */
|
||||
|
||||
private void placeChests(World world, int ix, int y, int kz) {
|
||||
|
||||
for (int i = 0; i < 2; i++) {
|
||||
|
||||
Block chestBlock = world.getBlockAt(ix - i, y, kz + 3);
|
||||
chestBlock.setType(Material.CHEST);
|
||||
|
||||
Chest chest = (Chest) chestBlock.getState();
|
||||
chest.getInventory().addItem(new ItemStack(Material.BREAD, 2));
|
||||
chest.getInventory().addItem(new ItemStack(Material.IRON_INGOT, 2));
|
||||
chest.update();
|
||||
}
|
||||
}
|
||||
|
||||
/* ================= Lights ================= */
|
||||
|
||||
private void placeLights(World world, int ix, int y, int kz, Material light) {
|
||||
|
||||
place(world, ix + 3, y + 1, kz - 6, light);
|
||||
place(world, ix - 4, y + 1, kz - 6, light);
|
||||
}
|
||||
|
||||
/* ================= Boss ================= */
|
||||
|
||||
private void spawnBoss(World world, int ix, int y, int kz) {
|
||||
|
||||
world.spawnEntity(
|
||||
new Location(world, ix + 0.5, y + 2, kz + 0.5),
|
||||
EntityType.IRON_GOLEM
|
||||
);
|
||||
}
|
||||
|
||||
/* ========================================================= */
|
||||
|
||||
private void place(World world, int x, int y, int z, Material mat) {
|
||||
world.getBlockAt(x, y, z).setType(mat, false);
|
||||
}
|
||||
}
|
||||
96
src/main/java/fyi/tiko/battletower/TowerGenerator.java
Normal file
96
src/main/java/fyi/tiko/battletower/TowerGenerator.java
Normal file
@@ -0,0 +1,96 @@
|
||||
package fyi.tiko.battletower;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
|
||||
/**
|
||||
* @author Tiko
|
||||
* @since 03.02.2026, 19:41
|
||||
*/
|
||||
public class TowerGenerator {
|
||||
// 7 blöcke hoch pro etage
|
||||
private static final int FLOOR_HEIGHT = 7;
|
||||
|
||||
// tower radius in blöcken
|
||||
private static final int RADIUS = 7;
|
||||
|
||||
public boolean generate(final Location location) {
|
||||
final var world = location.getWorld();
|
||||
final var x = location.getBlockX();
|
||||
final var z = location.getBlockZ();
|
||||
|
||||
final var surfaceY = world.getHighestBlockYAt(x, z);
|
||||
|
||||
if (surfaceY < 60) {
|
||||
return false; // zu niedrig
|
||||
}
|
||||
|
||||
// original: tower soll leicht im boden starten
|
||||
final var startY = surfaceY - 6;
|
||||
|
||||
TowerType type = TowerType.COBBLE;
|
||||
|
||||
// 6 etagen hoch (zusammenbasteln hier)
|
||||
for (var floor = 0; floor < 6; floor++) {
|
||||
final var floorBaseY = startY + (floor * FLOOR_HEIGHT);
|
||||
buildFloor(world, x, floorBaseY, z, type);
|
||||
buildWalls(world, x, floorBaseY, z, type);
|
||||
}
|
||||
|
||||
// top zusammenbasteln hier
|
||||
buildTop(world, x, startY + (6 * FLOOR_HEIGHT), z, type);
|
||||
return true;
|
||||
}
|
||||
|
||||
private void buildFloor(
|
||||
final World world,
|
||||
final int centerX,
|
||||
final int y,
|
||||
final int centerZ,
|
||||
final TowerType type
|
||||
) {
|
||||
for (var dx = -6; dx <= 6; dx++) {
|
||||
for (var dz = -6; dz <= 6; dz++) {
|
||||
// nur drinnen
|
||||
if (Math.abs(dx) < 6 && Math.abs(dz) < 6) {
|
||||
world.getBlockAt(centerX + dx, y, centerZ + dz).setType(type.floor());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void buildWalls(
|
||||
final World world,
|
||||
final int centerX,
|
||||
final int y,
|
||||
final int centerZ,
|
||||
final TowerType type
|
||||
) {
|
||||
for (var dy = 0; dy < FLOOR_HEIGHT; dy++) {
|
||||
final var currentY = y + dy;
|
||||
|
||||
for (int dx = -RADIUS; dx <= RADIUS; dx++) {
|
||||
for (int dz = -RADIUS; dz <= RADIUS; dz++) {
|
||||
// outer border = wall
|
||||
if (Math.abs(dx) == RADIUS || Math.abs(dz) == RADIUS) {
|
||||
world.getBlockAt(centerX + dx, currentY, centerZ + dz).setType(type.wall());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void buildTop(
|
||||
final World world,
|
||||
final int centerX,
|
||||
final int y,
|
||||
final int centerZ,
|
||||
final TowerType type
|
||||
) {
|
||||
for(var dx = -6; dx <= 6; dx++) {
|
||||
for(var dz = -6; dz <= 6; dz++) {
|
||||
world.getBlockAt(centerX + dx, y, centerZ + dz).setType(type.floor());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
64
src/main/java/fyi/tiko/battletower/TowerSpawnManager.java
Normal file
64
src/main/java/fyi/tiko/battletower/TowerSpawnManager.java
Normal file
@@ -0,0 +1,64 @@
|
||||
package fyi.tiko.battletower;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
|
||||
/**
|
||||
* @author Tiko
|
||||
* @since 03.02.2026, 19:37
|
||||
*/
|
||||
public class TowerSpawnManager {
|
||||
private final JavaPlugin plugin;
|
||||
private final Random random = new Random();
|
||||
private final Set<Location> towerPositions = new HashSet<>();
|
||||
|
||||
public TowerSpawnManager(final JavaPlugin plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
public void attemptSpawn(final Chunk chunk) {
|
||||
final var chance = plugin.getConfig().getInt("spawn.chance-per-chunk");
|
||||
|
||||
if (random.nextInt(chance) != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
final var world = chunk.getWorld();
|
||||
final var x = chunk.getX() * 16 + 8;
|
||||
final var z = chunk.getZ() * 16 + 8;
|
||||
final var y = world.getHighestBlockYAt(x, z);
|
||||
|
||||
final var baseLocation = new Location(world, x, y, z);
|
||||
|
||||
if (!canSpawnAt(baseLocation)) {
|
||||
return;
|
||||
}
|
||||
|
||||
final var generator = new OriginalTowerGenerator();
|
||||
final var success = generator.generate(world, random, x, y, z);
|
||||
|
||||
if (success) {
|
||||
towerPositions.add(baseLocation);
|
||||
plugin.getLogger().info("Spawned tower at " + baseLocation);
|
||||
}
|
||||
}
|
||||
|
||||
private boolean canSpawnAt(final Location location) {
|
||||
final var minDistance = plugin.getConfig().getInt("spawn.min-distance");
|
||||
|
||||
for (final var other : towerPositions) {
|
||||
if (other.getWorld() != location.getWorld()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (other.distanceSquared(location) < minDistance) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
39
src/main/java/fyi/tiko/battletower/TowerType.java
Normal file
39
src/main/java/fyi/tiko/battletower/TowerType.java
Normal file
@@ -0,0 +1,39 @@
|
||||
package fyi.tiko.battletower;
|
||||
|
||||
import org.bukkit.Material;
|
||||
|
||||
public enum TowerType {
|
||||
|
||||
COBBLE(
|
||||
Material.COBBLESTONE,
|
||||
Material.STONE_BRICKS,
|
||||
Material.MOSSY_COBBLESTONE, // ✅ Pillars
|
||||
Material.TORCH,
|
||||
Material.COBBLESTONE_STAIRS
|
||||
);
|
||||
|
||||
private final Material wall;
|
||||
private final Material floor;
|
||||
private final Material pillar;
|
||||
private final Material light;
|
||||
private final Material stairs;
|
||||
|
||||
TowerType(Material wall,
|
||||
Material floor,
|
||||
Material pillar,
|
||||
Material light,
|
||||
Material stairs) {
|
||||
|
||||
this.wall = wall;
|
||||
this.floor = floor;
|
||||
this.pillar = pillar;
|
||||
this.light = light;
|
||||
this.stairs = stairs;
|
||||
}
|
||||
|
||||
public Material wall() { return wall; }
|
||||
public Material floor() { return floor; }
|
||||
public Material pillar() { return pillar; }
|
||||
public Material light() { return light; }
|
||||
public Material stairs() { return stairs; }
|
||||
}
|
||||
6
src/main/resources/config.yml
Normal file
6
src/main/resources/config.yml
Normal file
@@ -0,0 +1,6 @@
|
||||
spawn:
|
||||
chance-per-chunk: 250 # 1/X chunks
|
||||
min-distance: 196 # wie original
|
||||
max-y-difference: 22
|
||||
|
||||
debug: true
|
||||
7
src/main/resources/plugin.yml
Normal file
7
src/main/resources/plugin.yml
Normal file
@@ -0,0 +1,7 @@
|
||||
name: battle-towers-revamped
|
||||
version: 0.0.1
|
||||
main: fyi.tiko.battletower.BattleTowerPlugin
|
||||
api-version: 1.21
|
||||
author: tiko
|
||||
description: A revamped version of the old battle towers mod for the old modpack "hexxit". Ported from 1.5.2 to paper 1.21
|
||||
|
||||
Reference in New Issue
Block a user